Batman: Arkham City
In Batman: Arkham City, Bruce Wayne is locked inside a city-sized prison carved out of Gotham's slums, and he takes to its streets as Batman. You fight, sneak and glide between rooftops on your cape.
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The world is five times the size of Arkham Asylum's, and the city was built around flight, so you can dive into alleys and soar over the roofs. The Batmobile didn't make it in. It couldn't have driven over the broken streets, and Rocksteady felt that with Batman behind the wheel it would have been a different game altogether.
In Arkham Asylum, some players barely switched off the X-ray-like mode that highlights everything important. For the sequel it was deliberately made harder to use in some situations. It obscures navigation, and in a fight enemy blows blur the screen.
You can also play as Catwoman, who has her own story. Late in development she got a choice to help Batman or leave the city with her loot. That option was added in two days.
On Metacritic it shares the title of the best-reviewed game of 2011 with Skyrim. One reviewer, though, saw the story as a string of meetings with flat villains. Players give it 95% positive across 56,664 reviews, critics 91 on Metacritic. In our Recommended Score it ranks 53 of 4,736 games.
Liked it? Try Batman: Arkham Knight, where the Batmobile finally arrives, and Marvel’s Spider-Man Remastered, where Spider-Man races across New York.
System requirements
Minimum 2 GB RAM · 17 GB✓Steam Deck VerifiedMin & recommended
| Minimum | |
|---|---|
| OS | Windows XP, Vista, 7 |
| Processor | Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 4800+ |
| Memory | 2 GB |
| Graphics | ATI 3850HD 512 MB or NVIDIA GeForce 8800 GT 512MB |
| DirectX | 9.0c |
| Storage | 17 GB |
From the game’s Steam store page.



